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FPS Converter Waiting for Resources

Posted: Sun Jan 19, 2020 5:46 am
by Noqras
I'm currently running on Beta 7 and I've noticed something strange with a small test workflow that uses A/V Media decoder to FPS converter to an ffmpeg command. I can get this to work once, but any subsequent files submitted to the workflow will get stuck at "Waiting for resources". I've tried different input media, restarting ffastrans, replacing all files in the ffastrans folder, different settings for the decoder, but it still gets hung up waiting for resources.

I did get it to pick up one more file after restarting the server and starting a clean ffastrans and rebuilding the workflow but after one file it gets stuck again.

I'm curious to see if anyone else can replicate the issue. I've attached the test workflow, you will need to modify the ffmpeg output dir.

I should also note that this is working fine in ffastrans 0.9.4.1.

Re: FPS Converter Waiting for Resources

Posted: Sun Jan 19, 2020 9:06 am
by momocampo
Hello noqras,

I think it's just because your FFmpeg command is not configured for overwriting. You just have to add a "-y" in your command executor:
"%ComSpec% /c ""%s_ffmpegx64%" -i "%s_source%" -y -f lavfi ...."

Check but it works for me.

Cheers.

Benjamin

Re: FPS Converter Waiting for Resources

Posted: Mon Jan 20, 2020 1:01 am
by Noqras
Good point, though that doesn't seem to be the issue.

If its working for you then I just need to figure out what's happening on my end, thanks for checking.

I did notice that this only happens with the Use x64 bit AviSynth box checked but if I uncheck it, it goes through fine but then ffmpeg gives the cannot load a 32 bit DLL in 64 bit Avisynth error.

To be honest I think I'm just going to re-install windows before I try to do more debugging.

Re: FPS Converter Waiting for Resources

Posted: Mon Jan 20, 2020 9:11 am
by admin
Hi Noqras,

Your workflow seem ok except for the missing "-y" as Benjamin point out. However, not very well documented in the beta versions is the requirement for C++ Redists 2015+ from Microsoft. So, could you please download and install both 32 and 64 bit versions?

https://support.microsoft.com/en-us/hel ... -downloads

Then run your workflow again and report back.

-steinar

Re: FPS Converter Waiting for Resources

Posted: Mon Jan 20, 2020 9:11 pm
by Noqras
Nice, that handled it. Installed C++ Redist 2015-2019 x86 and x64 and the workflows are working perfectly.

Definitely not a bug obviously, thanks so much!

Re: FPS Converter Waiting for Resources

Posted: Thu Jan 23, 2020 7:27 am
by Noqras
Odd, I updated to Beta 7.1 and I have this same problem again.

Re: FPS Converter Waiting for Resources

Posted: Sat Feb 15, 2020 8:47 pm
by Noqras
Just to effectively close this thread, this issue is totally handled for me in the v1.0.0 release.

Re: FPS Converter Waiting for Resources

Posted: Sat Feb 15, 2020 9:26 pm
by admin
That's great to read, Noqras. Thanks! :-)

-steinar